# |
Qty |
Name |
Description |
Upscale |
Extra |
1 |
1 |
Defeat Siegemaster Immelhoof before he reaches Harvest |
He starts his patrol really far off. When he reaches the camp, meta fails. #2 happens the same time |
1 Guaranteed champ |
Boss chest, 4 Jade Shards. Once per day, per character |
2 |
1 |
Defend Noran's Homestead from the White Mantle |
#1 happens the same time. Do this event first before #1. There are 6 champions that die quickly |
6 Guaranteed champ |
|
3 |
1 |
Take control of Noran's Homestead |
Champions will spawn randomly to one of the 9 lit braziers |
1 Guaranteed champ each |
|
4 |
1 |
Defeat Siegemaster Immelhoof |
Starts at the fort |
1 Guaranteed champ |
Boss chest, 4 Jade Shards. Once per day, per character |
5 |
1 |
Clear the remaining White Mantle forces |
There may be a chance that one is bugged under the ground. AoE if that is the case |
Possible champs, Mob density+ |
|
6 |
1 |
Liberate Saidra's Haven from White Mantle |
3 Control points to capture |
Possible champs, Mob density+ |
|
7 |
1 |
Liberate Saidra's Haven from White Mantle |
Legendary Justicar Agatha |
1 Guaranteed champ |
|
8 |
1 |
Liberate Saidra's Haven from White Mantle |
Clear out the remaining White Mantle |
|
|
9 |
1 |
Defend Saidra's Haven from White Mantle |
3 control points to defend. #10 happens at the same time |
Possible champs, Mob density+ |
|
10 |
1 |
Prevent White Mantle reinforcements from reaching Saidra |
Legendary Justicar Agatha. #9 happens at the same time. Do this event before #9 |
1 Guaranteed champ |
Boss chest, 4 Jade Shards. Once per day per character |
11 |
1 |
Defend New Loamhurst from White Mantle |
3 Watchwork Knights to defend. #12 happens at the same time |
|
|
12 |
1 |
Stop the Reinforcements |
Legendary Cairn the Queenslayer. #11 happens at the same time. Do this first before #11 |
1 Guaranteed champ |
Boss chest, 4 Jade Shards. Once per day, per character |
13 |
1 |
Liberate New Loamhurst from the White Mantle |
1 champion and capture point |
1 Guaranteed champ, Possible champs, Mob density+ |
|
14 |
1 |
Liberate New Loamhurst from White Mantle |
Kill remaining White Mantle |
Possible champs, Mob density+ |
|
15 |
1 |
Defeat the Cave Spider |
Inside the puzzle in Noran's Homestead. Not worth doing if looking for events to do |
|
|
16 |
1 |
Defeat the massive earth elemental and High Sage |
Very out of the way. Only worth doing if doing the Leather Farm |
|
|
17 |
1 |
Solve mysterious happenings of Seraph workers |
Only happens during the night and is rarely up |
|
|
18 |
6 |
Defeat the Whtie Mantle attacking the Seraph |
Spawns randomly in any of the possible locations. Quick event |
Possible champs, Mob density+ |
|
19 |
1 |
Escort the quaggan refugees to their destinations |
3 Escorts, but count as 1 event. Some escorts are quick, but the northeast most route is long |
Possible champs, Mob density+ |
|
20 |
3 |
Help the Watchnight defeat the Jade Construct |
3 Possible locations. It's either a Jade Bow or an Armored Jade. Jade Bows are ranged and die quickly. Armored are melee and have more toughness |
1 Guaranteed champ, others fake |
|
21 |
4 |
Destroy the Jade Cannon |
4 Possible locations. Are up frequently. Every 25%, players need to CC the cannon to damage it. Use special skill to remove incoming conditions |
Possible champs, Mob density+ |
|
22 |
1 |
Assist in the restoration of New Loamhurst |
Slow gathering event |
|
|
23 |
2 |
Defeat White Mantle and save villager from burning |
Only occurs if Saidra's Haven is overtaken by White Mantle (check meta bar) |
|
|
24 |
1 |
Bolster defenses along the land bridge |
Literally just ressing NPCs and setting up traps. Not worth doing for the sake of events, but it is quite easy |
|
|
25 |
2 |
Destroy the bloodstone bomb and mauler |
This is the same champion from Bloodstone Fen. Watch out for mini elementals as they explode upon death. Pick up bloodstones and throw at boss as they are major CCs. When the boss is CC, he dies quickly |
1 Guaranteed champ |
|
26 |
1 |
Escort the Seraph reinforcements to Saidra's Haven |
Simple escort event, but it can stall. Eventually it will finish |
Possible champs, Mob density+ |
|
27 |
1 |
Escort the Priest from Lakeside Bazaar |
Simple escort |
Fake champs |
|
28 |
1 |
Defend the Temple of the Six and its worshippers |
Simple defense event |
Possible champs, Mob density+ |
|
29 |
1 |
Escort the Seraph Reinforcements to New Loamhurst |
Simple escort event |
Possible champs, Mob density+ |
|
30 |
1 |
Protect the SS Pinkeens from White Mantle |
Defense event, but extremely long (6 minutes) |
Possible champs, Mob density+ |
|
31 |
1 |
Rescue Seraph soldiers and gather valuables |
Slow event |
|
|
Disclaimer:
This farm does hit diminishing returns after about 40 minutes of pure farming. To prevent this, if the squad takes a break, switch characters. Otherwise, farm something else then come back.
This farm is very simple in that it's all about tagging mobs and following the squad. This farm requires about 15 or more players. Less is possible, but it can become very difficult as the mobs 1 or 2 shot players and hard to res. Having more than 30 may be a bit much because the mobs also die very quickly. Having a whole zerg can make it difficult for everyone to get all the possible loots.
The farm is following the commander through the path in the picture above. Start somewhere near the star marker. Place banners and food as prep. When the squad is ready, head clockwise on the ground floor. There will be an arch to the enterence uphill. Careful as this is where most people will go down. Stick with the squad as close as possible and res as fast as possible if someone does go down. Head all the way up the hill as the green arrow indicates and head backwards via the blue arrow. There will be chests along the way that give bonus leather.
At the top, there's a chance for an event to spawn the Champion High Sage. There are also champions around the area that give bonus leather rather than regular champion bags.